Drop-down menus
Let's take again the example described in part Swish2. You just need to replace Menus actions with the following scripts.
For sprites popup1 popup2 popup3, you 'd yield :
onFrame (3,afterPlacedObjectEvents) { stop(); }
onFrame (5,afterPlacedObjectEvents) { stop(); }
onFrame (1,afterPlacedObjectEvents) { stop(); }
Expanding sprite MENU in Outline, you 'd yield :
- for button Menu1
on (rollOver) {
playSound("Beep2.wav",true);
tellTarget (_root.popup1) { gotoAndPlay(2); // enable popup1 }
// unabling all others
tellTarget (_root.popup2) { gotoAndPlay(4); }
tellTarget (_root.popup3) { gotoAndPlay(4); }
// etc...
}
- for button Menu2
on (rollOver) {
playSound("Beep2.wav",true);
tellTarget (_root.popup2) { gotoAndPlay(2); // enable popup2 }
// unabling all others
tellTarget (_root.popup1) { gotoAndPlay(4); }
tellTarget (_root.popup3) { gotoAndPlay(4); }
// etc...
}
- for button Menu3
on (rollOver) {
playSound("Beep2.wav",true);
tellTarget (_root.popup3) { gotoAndPlay(2); // enable popup3 }
// unabling all others
tellTarget (_root.popup1) { gotoAndPlay(4); }
tellTarget (_root.popup2) { gotoAndPlay(4); }
// etc ...
}
that's all !